Sad that we missed 2024 esepcially since the 2023 guy explicitly asked for it. Second comment predicted 2026 for a next post--missed it by a month!
goody711 hour ago
Cool. I hadn't seen it or knew about it until this 2025 post.
jama2119 hours ago
I’m so glad this was reposted as I haven’t seen it before and I love it!
com2kid21 hours ago
I used to daily drive this, most of the effects were minimized but I found that a little bit of white noise really helped make my terminal a lot easier on the eyes to read. I wonder if it is related to how some people find that film grain has a pleasing effect.
For those looking at the screenshots note that the terminal is incredibly customizable, you don't have to have all the effects dialed up to 11!
Sadly bit rot has set in and the project doesn't work that well now days. Also a lack of tab support really hurts it as a daily driving terminal.
I also have it set up to do adaptive theme, so in light mode the galaxy is mostly just a little noise on the black text but in dark mode it’s like I’m piloting a space ship. Highly recommend.
Edit: I use the "starfield" shader, not the "galaxy" shader. Doh!
phatskat7 hours ago
Thanks for reminding me that ghostty supports shaders! Now to find a good one with scanlines…
velcrovan16 hours ago
If only the “just snow” one would have had the snow floating down (instead of, inexplicably, up)!
keyle2 hours ago
I added DIRECTION, and use it agains the `q`. 0.25 makes them fall slowly.
#define DIRECTION 0.25
// usage:
vec2 q = DIRECTION * uv * (1.0 + fi * DEPTH);
be sure to tweak the rest, it's fun!
phatskat7 hours ago
The shader is pretty small, I bet a little fiddling with changing minuses to plus signs would fix that right up (or down)!
volemo10 hours ago
Simply rotate your monitor. /j
nemomarx18 hours ago
oh that water one is cute. makes me think of old gnome effects? I wonder how distracting it is in practice
lexicality17 hours ago
Bit disappointed that Galaxy is the only one without a preview, what does it look like?
NaN years ago
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elcritch37 minutes ago
It'd be awesome to run something like this headless, maybe with a frame buffer. I setup my home lab with Freebsd recently and it's just sitting there without a cool CRT screen. :/
timeforcomputer14 hours ago
I love it because I have glare/doubling around words. Adding some visual noise can mask my own eye problems, and adding some visual effects with the glowbar and jittering if I feel like it, can really make it easier to focus for some reason.
lelanthran11 hours ago
> Also a lack of tab support really hurts it as a daily driving terminal.
For some, perhaps.
I've not needed tabbed terminals ever since vim got proper terminal support. I run shells within vim, so have them in splits, tabs, etc in a plain xterm.
Sorta like a tmux replacement, but with better editor support :-)
esseph2 hours ago
You hardcore vim folks are a different breed :-)
NaN years ago
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Aldipower20 hours ago
Having the same with audio. I actually like tape hiss. :-O
SoftTalker12 hours ago
... and the crackles and pops of a vinyl record?
hasperdi16 hours ago
Fun fact, you can use Ghostty and vibecode the shader you want. In fact, the other day I used Claude Code to create me a custom CRT shader.
pimlottc21 hours ago
People go so overboard on this stuff, the amount of ghosting on the DOS example is insane. I don’t want to spoils anyone’s fun but that’s not really what most screens looked like back then.
derefr6 hours ago
Most screens, no. But that one half-dead trash-picked screen that stands out in your memory as emblematic of that time in your life when you were building computers with your own two hands? Certainly.
sidewndr4620 hours ago
if you're talking about cutting edge CRTs, many of the last generation actually beat flat panels for years. Some may still in some aspects.
There were plenty of junk CRTs out there used for text only display with insane levels of persistence and other issues that lead to a very unique appearance. It's also sort of moot at this point. The existing CRTs out there that have this behavior have degraded over the years. No one makes new high persistence CRTs that I am aware of. So it's mostly down to our memory of them.
I actually have a flat panel that has over 2 decades degraded and now has some weird persistence going on.
Sharlin3 hours ago
CRTs still run circles around basic cheapo TN panels when it comes to color fidelity, dynamic range, viewing angles, and refresh rate. Upper-mid-to-high-end LCD screens have gotten vastly better, but the baseline is still pretty low.
spankibalt9 hours ago
> "I don’t want to spoils anyone’s fun but that’s not really what most screens looked like back then."
I don't really see the problem with what's written on the tin here; it's called retro-term and not vintage- or classic-term, after all (I didn't read the project's webpage). In other words: It's correctly advertised as something new that's just fashioned on something from yesteryear. So you can really go overboard with technically inaccurate, kitschy glitchshit that's so popular with crowd. Of course, historically challenged people will fall into the trappings of a romantically distorted past they never were a part of. As they always did and always will. But that's just life.
alnwlsn18 hours ago
Most of them weren't, but some were. If all you were doing was looking at screens of text, a long persistence phosphor could be desirable[0].
I've got one that is inside an Apple II monitor. Can confirm, the image looks very flicker-free, but has pretty bad ghosting if you're looking at anything that scrolls. It looks cool but is pretty rough to do any work on. The other green CRTs I have are barely more persistent than a regular black and white TV, and I've never heard of a long persistence color monitor.
depends on how the brightness/contrast was set on the tube. if someone came in to a screen that was off and did not allow it enough time to warm up, it was common to see people adjust these knobs in the mornings. eventually, the tube would warm up, and things would just be too bright.
weinzierl20 hours ago
The single most annoying thing with these old displays was the flicker. Whenever I use one of my real old home computer era monitors it is the only thing that makes it unbearable after a while.
But I'm not surprised they don't go overboard with that in the emulators. They'd probably have to add PSE warnings if they did.
NaN years ago
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poke64620 hours ago
It's almost like a caricature of a CRT. I can see the novelty, but hope that people aren't lead to believe monitors looked like this.
I think what bothers me most is the horizontal line that slowly moves across the screen every few seconds. It's an artifact of recording a CRT on film and doesn't occur when you look at a real monitor...
derefr6 hours ago
A horizontal-line artifact (not the one depicted in the shader) could totally happen, if you were over-driving a monitor with a higher pixel clock than it was happy with. With this kind of artifact, the two halves of the image would also be slightly horizontally misaligned with respect to one-another, too.
rbanffy19 hours ago
It could happen in home computers connected through the antenna input. I think if power was slightly off the desired frequency this could also happen, but we’d need to test.
ack_complete11 hours ago
It also happens with digital cameras for similar reasons, due to CCD scanning. But yeah, that doesn't happen looking directly at a CRT.
The bloom is also too blobby, because it's a gaussian blur. I ran into the same issue trying to implement a similar effect. The bloom shape needs to sharper to look realistic -- which also means unfortunately a non-separable blur.
cvcbir14 hours ago
> that’s not really what most screens looked like back then
Agreed. It’s sad but I think that unless you were born in the 70s, you may not be old enough to have seen enough CRT terminals to know the difference.
We need at least one CRT terminal in each city so that kids have a chance to experience a real one.
Aeolun4 hours ago
Lolwut. I had a CRT TV until well into university, and that was around 2009. CRT’s aren’t that old yet. They just disappeared almost overnight.
crims0n14 hours ago
Don’t underestimate how many of us were raised in hand-me-down computers.
defrost14 hours ago
Those of us born in the 60s also recall many variations of CRT terminals.
I had a lot of fun with Tektronix 4010 series storage-tube CRT terminals.
In real life they had crisp lines and rarely any perceivable flicker (depended how far you pushed the ray trace line length)
Just like back in the day, this would cause me to tire so much faster than I normally do. These things are "cute", but for actually getting shit done, they are an annoyance. Does anyone use something like this for extended periods of time? The clarity of modern terminals is a godsend.
Shadow_Death20 hours ago
I think it's the blurry text. I installed it once and used it maybe twice. I found that I spent most of my time squinting at the screen like I needed to put my glasses on. I had to quit using it because my face hurt from squinting the whole time.
layer817 hours ago
In real life, monochrome monitors were sharper than color CRTs.
rbanffy19 hours ago
When the task is boring, making your terminal look cool helps.
dylan60418 hours ago
sounds like one might have the wrong job then to me.
if your task is boring, update the desktop's background. if your task is boring, spend hours upon hours choosing which font is better for your IDE/terminal. if your task is boring, you'll find anything to put off doing the task
VikingCoder2 hours ago
My co-worker Mike and I had our monitors set up back-to-back. When he wanted my attention, he'd degauss his monitor.
NoSalt56 minutes ago
My "greyed-out" link tells me this was posted not long ago.
shevy-java19 hours ago
I'd kind of want a terminal that can be used for everything, including browsing, image display, playing videos and so forth. KDE konsole is good but I don't see any logical reason why I need to simulate 1980s terminals in 2025. Right now I use KDE konsole to either display something on the terminal or start some other program (such as gimp etc...) but I'd like the interface to actually be the terminal in itself, as-is.
naikrovek19 hours ago
Plan9 “terminals” were like that. Create a window, and by default the text shell runs in it. If you have vdir installed, and you run that in the same window, you get a semi-graphical file browser. Exit that and then run games/doom and now doom is running in the same window. Exit that and “cpu” into another machine and run riostart and now that same window that did all the other things now is running a window manager on the remote machine, displayed on your machine. Graphical apps, textual apps, everything. All in Rio windows. Smoothly, too. (It is a very different paradigm so I am not going to profess that it is user friendly or anything, but it does work, and it works well once you get your head around it.)
There is a thing that cool-retro-term is lacking: Letters showing up on the screen the instant you press the keyboard button.
burnte1 hour ago
Depends on your definition of instant. The lag has seemed normal in CRT for me, and I've been using it for years.
youngNed15 hours ago
As a user of a dec vt220 on a college vax vms, I can assure you, that did not happen on all old hardware.
NunoSempere20 hours ago
I have a regular reminder to use this every now and then because it lifts my mood consistenly :)
bmurphy197615 hours ago
I like the idea and used it for a couple years, but the lack of functionality was a bummer.
Ghostty with shaders on the other hand gives me all the functionality AND the effects. Some people may not have figured this out yet but you can stack multiple shaders on top of each to get some really cool combination effects.
Wow the owner of the XScreenSaver really hates HN lol...
rbanffy19 hours ago
I contribute to this project (they use my 3278 font) but I think the best way to do this would be to have shaders available to compositor windows. This way, any terminal app (or video player) could tap into a library of CRT shaders.
The only thing missing would be frame-to-frame data availability to make persistence possible - Windows Terminal has shaders, but they can’t access the previous frame.
krautburglar16 hours ago
I believe compositors like picom can already do this.
But it seems buggy at rendering some unicode characters, I use vertical line[0] for my indentation guides in Neovim, and they look outright hideous in cool-retro-term[1]
Super fun but so much not for me. Fricking awesome if you're in the TV or movie business trying to get that effect right. Reminds me of the first time my artist kid used the term "pixel art", which in my memory brings back only frustration from my 1980s restriction to 2, 4, then 16 colors. I love unlimited colors, thank you very much. And I remember being grateful to pay $1,000 for a flat screen monitor around 1995 or so. I adore the crispness of digital output.
Again, not criticizing this effort. Just saying that I love being here in the 21st, thank you very much.
gorgoiler18 hours ago
I believe hyprland has a shader that will do CRT emulation for the entire drawing surface:
I haven’t used it and have no idea if it works. Now that my eyes are shot I don’t mind losing fidelity for a bit of atmospherics when doing some casual computing (eg checking email with Pine like it’s 1999.)
If I weren’t so lovingly tied to niri I would like to give this shader a go. Nostalgia is one hell of a drug.
zozbot23418 hours ago
It doesn't quite seem to have the same effects, though. It would be nice to see cool-retro-term's extreme CRT effects implemented in an all-points-addressable low-res mode. Perhaps it could even be made to run as a Wayland compositor, similar to hyprland.
technothrasher20 hours ago
Not quite this extreme, but I usually use the old Sun console font in my terminal windows, because I'm an old fart and it makes me happy. Someone at work just the other day looked at my screen and said, "What the heck is wrong with your terminal window???"
redwall_hp11 hours ago
I set my terminal windows and such to Monaco, because it was the default Apple monospace font from 1984 until 2009.
em-bee19 hours ago
do you have a link to download it? or a package name?
It should get a modern version. IIRC, Luxi Mono was close.
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kazinator10 hours ago
The phosphor fading in the demo images is unrealistically slow.
It actually resembles early LCDs more than CRTs!
Undoubtedly, that must be a parameter you can tweak.
graiz21 hours ago
Cool project, love the visuals. Wish it would merge as a plugin or something to a project like http://ghostty.org/ while I appreciate the visual fun, there are other pragmatic tools beyond visuals that are handy.
rbanffy19 hours ago
I think the best thing that could happen would be to be able to add shaders to windows in Wayland.
When MacOS 9 was a thing, I had an extension called “out of context menus” that added options such as “Gaussian blur” the the context menus so you could blur a window.
Diti21 hours ago
Ghostty already supports shaders and effects like this.
aduitsis20 hours ago
It can only apply shader(s) to the current frame I think. To produce the crt ghosting you'd probably need access to the previous frame (not an expert).
NaN years ago
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ok12345618 hours ago
Neat to use for a few minutes as a novelty/toy. Not something I'd do daily, though. I remember trying it out years ago, and it would peg the CPU at 100%.
nurettin18 hours ago
It works consistently around 5-6% cpu for me. (I have gpu drivers installed) Also, it is my go-to terminal for claude.
rootbear21 hours ago
It's fun to play around with, but unless I'm missing something, it's not possible to specify the size, in rows and columns, of the screen, such as 24x80. It's an odd omission.
enriquto9 hours ago
if this got sixel support it would be just perfect! I would use it for everything
korrectional13 hours ago
I wonder if this could run proprely on WSL
jauntywundrkind21 hours ago
Side question, was there a reason early CRT screens were amber? Or was this perhaps maybe downstream of PLATO & the first plasma (and touch) screens being a Friendly Orange Glow?
The color of the screens is related to the phosphor used to coat the back of the screen, which is excited to glow by the electron beam. According to wiki, amber was used as an "eye-friendly" ergonomic color for similar reasons we use blue blocking filters today.
dboreham19 hours ago
In some cases the color was just a filter in front of a white phosphor screen.
csixty420 hours ago
The brain perceives amber as a "bright" color that contrasts well with black, without the headaches that come from staring at white light for hours.
Cockbrand20 hours ago
IIRC, amber was considered the most eye friendly color back then. The cheaper monochrome screens were green-on-black.
indymike17 hours ago
There was a considerable debate on the ergonomics of terminal colors, where the pseudoscience said green and amber were the best... and white wasn’t very good. I’m not sure what the truth was. Adding a couple of inches to the 12-inch screens of the time would have made a bigger difference in eye fatigue than phosphor color. That said, there was something magical about glowing phosphor...
dboreham19 hours ago
Amber was fairly unusual. More common to see white or green.
acuozzo18 hours ago
Amber was fairly common to see in US public libraries.
fnord7717 hours ago
brew:
cool-retro-term has been deprecated because it does not pass the macOS Gatekeeper check! It will be disabled on 2026-09-01.
rufus_foreman18 hours ago
I forgot I had this installed, thanks for the reminder!
2023: https://news.ycombinator.com/item?id=36798774
2022: https://news.ycombinator.com/item?id=30734137
2018: https://news.ycombinator.com/item?id=17413911
2015: https://news.ycombinator.com/item?id=9093545
2014: https://news.ycombinator.com/item?id=8399461
Sad that we missed 2024 esepcially since the 2023 guy explicitly asked for it. Second comment predicted 2026 for a next post--missed it by a month!
Cool. I hadn't seen it or knew about it until this 2025 post.
I’m so glad this was reposted as I haven’t seen it before and I love it!
I used to daily drive this, most of the effects were minimized but I found that a little bit of white noise really helped make my terminal a lot easier on the eyes to read. I wonder if it is related to how some people find that film grain has a pleasing effect.
For those looking at the screenshots note that the terminal is incredibly customizable, you don't have to have all the effects dialed up to 11!
Sadly bit rot has set in and the project doesn't work that well now days. Also a lack of tab support really hurts it as a daily driving terminal.
I have ghostty set up with this “starfield” shader: https://github.com/0xhckr/ghostty-shaders/blob/main/starfiel...
I also have it set up to do adaptive theme, so in light mode the galaxy is mostly just a little noise on the black text but in dark mode it’s like I’m piloting a space ship. Highly recommend.
I also documented a few other shaders on my blog here: https://catskull.net/fun-with-ghostty-shaders.html
Edit: I use the "starfield" shader, not the "galaxy" shader. Doh!
Thanks for reminding me that ghostty supports shaders! Now to find a good one with scanlines…
If only the “just snow” one would have had the snow floating down (instead of, inexplicably, up)!
I added DIRECTION, and use it agains the `q`. 0.25 makes them fall slowly.
be sure to tweak the rest, it's fun!The shader is pretty small, I bet a little fiddling with changing minuses to plus signs would fix that right up (or down)!
Simply rotate your monitor. /j
oh that water one is cute. makes me think of old gnome effects? I wonder how distracting it is in practice
Bit disappointed that Galaxy is the only one without a preview, what does it look like?
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It'd be awesome to run something like this headless, maybe with a frame buffer. I setup my home lab with Freebsd recently and it's just sitting there without a cool CRT screen. :/
I love it because I have glare/doubling around words. Adding some visual noise can mask my own eye problems, and adding some visual effects with the glowbar and jittering if I feel like it, can really make it easier to focus for some reason.
> Also a lack of tab support really hurts it as a daily driving terminal.
For some, perhaps.
I've not needed tabbed terminals ever since vim got proper terminal support. I run shells within vim, so have them in splits, tabs, etc in a plain xterm.
Sorta like a tmux replacement, but with better editor support :-)
You hardcore vim folks are a different breed :-)
undefined
Having the same with audio. I actually like tape hiss. :-O
... and the crackles and pops of a vinyl record?
Fun fact, you can use Ghostty and vibecode the shader you want. In fact, the other day I used Claude Code to create me a custom CRT shader.
People go so overboard on this stuff, the amount of ghosting on the DOS example is insane. I don’t want to spoils anyone’s fun but that’s not really what most screens looked like back then.
Most screens, no. But that one half-dead trash-picked screen that stands out in your memory as emblematic of that time in your life when you were building computers with your own two hands? Certainly.
if you're talking about cutting edge CRTs, many of the last generation actually beat flat panels for years. Some may still in some aspects.
There were plenty of junk CRTs out there used for text only display with insane levels of persistence and other issues that lead to a very unique appearance. It's also sort of moot at this point. The existing CRTs out there that have this behavior have degraded over the years. No one makes new high persistence CRTs that I am aware of. So it's mostly down to our memory of them.
I actually have a flat panel that has over 2 decades degraded and now has some weird persistence going on.
CRTs still run circles around basic cheapo TN panels when it comes to color fidelity, dynamic range, viewing angles, and refresh rate. Upper-mid-to-high-end LCD screens have gotten vastly better, but the baseline is still pretty low.
> "I don’t want to spoils anyone’s fun but that’s not really what most screens looked like back then."
I don't really see the problem with what's written on the tin here; it's called retro-term and not vintage- or classic-term, after all (I didn't read the project's webpage). In other words: It's correctly advertised as something new that's just fashioned on something from yesteryear. So you can really go overboard with technically inaccurate, kitschy glitchshit that's so popular with crowd. Of course, historically challenged people will fall into the trappings of a romantically distorted past they never were a part of. As they always did and always will. But that's just life.
Most of them weren't, but some were. If all you were doing was looking at screens of text, a long persistence phosphor could be desirable[0].
I've got one that is inside an Apple II monitor. Can confirm, the image looks very flicker-free, but has pretty bad ghosting if you're looking at anything that scrolls. It looks cool but is pretty rough to do any work on. The other green CRTs I have are barely more persistent than a regular black and white TV, and I've never heard of a long persistence color monitor.
[0] - http://www.trs-80.org/soft-view-crt.html
Damn, now I do not have fun with it anymore.
depends on how the brightness/contrast was set on the tube. if someone came in to a screen that was off and did not allow it enough time to warm up, it was common to see people adjust these knobs in the mornings. eventually, the tube would warm up, and things would just be too bright.
The single most annoying thing with these old displays was the flicker. Whenever I use one of my real old home computer era monitors it is the only thing that makes it unbearable after a while.
But I'm not surprised they don't go overboard with that in the emulators. They'd probably have to add PSE warnings if they did.
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It's almost like a caricature of a CRT. I can see the novelty, but hope that people aren't lead to believe monitors looked like this.
I think what bothers me most is the horizontal line that slowly moves across the screen every few seconds. It's an artifact of recording a CRT on film and doesn't occur when you look at a real monitor...
A horizontal-line artifact (not the one depicted in the shader) could totally happen, if you were over-driving a monitor with a higher pixel clock than it was happy with. With this kind of artifact, the two halves of the image would also be slightly horizontally misaligned with respect to one-another, too.
It could happen in home computers connected through the antenna input. I think if power was slightly off the desired frequency this could also happen, but we’d need to test.
It also happens with digital cameras for similar reasons, due to CCD scanning. But yeah, that doesn't happen looking directly at a CRT.
The bloom is also too blobby, because it's a gaussian blur. I ran into the same issue trying to implement a similar effect. The bloom shape needs to sharper to look realistic -- which also means unfortunately a non-separable blur.
> that’s not really what most screens looked like back then
Agreed. It’s sad but I think that unless you were born in the 70s, you may not be old enough to have seen enough CRT terminals to know the difference.
We need at least one CRT terminal in each city so that kids have a chance to experience a real one.
Lolwut. I had a CRT TV until well into university, and that was around 2009. CRT’s aren’t that old yet. They just disappeared almost overnight.
Don’t underestimate how many of us were raised in hand-me-down computers.
Those of us born in the 60s also recall many variations of CRT terminals.
I had a lot of fun with Tektronix 4010 series storage-tube CRT terminals.
In real life they had crisp lines and rarely any perceivable flicker (depended how far you pushed the ray trace line length)
https://en.wikipedia.org/wiki/Tektronix_4010
https://www.youtube.com/watch?v=2SbCIP1m6hs
You could drive them (in my experience at least) with a PDP-11, an Apple ][, a BBC micro, or a transputer breadboard.
this is like looking at a monitor that spent 6 years as a security desk monitor before you got it
It reminds me of Jupiter Hell roguelike (with a tagline "like chess, but played with a shotgun").
It's screen: https://shared.fastly.steamstatic.com/store_item_assets/stea...
Just like back in the day, this would cause me to tire so much faster than I normally do. These things are "cute", but for actually getting shit done, they are an annoyance. Does anyone use something like this for extended periods of time? The clarity of modern terminals is a godsend.
I think it's the blurry text. I installed it once and used it maybe twice. I found that I spent most of my time squinting at the screen like I needed to put my glasses on. I had to quit using it because my face hurt from squinting the whole time.
In real life, monochrome monitors were sharper than color CRTs.
When the task is boring, making your terminal look cool helps.
sounds like one might have the wrong job then to me.
if your task is boring, update the desktop's background. if your task is boring, spend hours upon hours choosing which font is better for your IDE/terminal. if your task is boring, you'll find anything to put off doing the task
My co-worker Mike and I had our monitors set up back-to-back. When he wanted my attention, he'd degauss his monitor.
My "greyed-out" link tells me this was posted not long ago.
I'd kind of want a terminal that can be used for everything, including browsing, image display, playing videos and so forth. KDE konsole is good but I don't see any logical reason why I need to simulate 1980s terminals in 2025. Right now I use KDE konsole to either display something on the terminal or start some other program (such as gimp etc...) but I'd like the interface to actually be the terminal in itself, as-is.
Plan9 “terminals” were like that. Create a window, and by default the text shell runs in it. If you have vdir installed, and you run that in the same window, you get a semi-graphical file browser. Exit that and then run games/doom and now doom is running in the same window. Exit that and “cpu” into another machine and run riostart and now that same window that did all the other things now is running a window manager on the remote machine, displayed on your machine. Graphical apps, textual apps, everything. All in Rio windows. Smoothly, too. (It is a very different paradigm so I am not going to profess that it is user friendly or anything, but it does work, and it works well once you get your head around it.)
See also the MGR Window System: <https://hack.org/~mc/mgr/>
There is a thing that cool-retro-term is lacking: Letters showing up on the screen the instant you press the keyboard button.
Depends on your definition of instant. The lag has seemed normal in CRT for me, and I've been using it for years.
As a user of a dec vt220 on a college vax vms, I can assure you, that did not happen on all old hardware.
I have a regular reminder to use this every now and then because it lifts my mood consistenly :)
I like the idea and used it for a couple years, but the lack of functionality was a bummer.
Ghostty with shaders on the other hand gives me all the functionality AND the effects. Some people may not have figured this out yet but you can stack multiple shaders on top of each to get some really cool combination effects.
Have any videos or pictures you can share?
https://www.youtube.com/watch?v=enwDjM7pNNE
See also “Phosphor”¹, a screen saver, part of XScreenSaver², but also usable as a terminal:
1. <https://www.youtube.com/watch?v=G6ZWTrl7pV0>2. <https://www.jwz.org/xscreensaver/>
Wow the owner of the XScreenSaver really hates HN lol...
I contribute to this project (they use my 3278 font) but I think the best way to do this would be to have shaders available to compositor windows. This way, any terminal app (or video player) could tap into a library of CRT shaders.
The only thing missing would be frame-to-frame data availability to make persistence possible - Windows Terminal has shaders, but they can’t access the previous frame.
I believe compositors like picom can already do this.
ctrl+f shader
https://man.archlinux.org/man/picom.1.en
Looks nice and pretty light on resources.
But it seems buggy at rendering some unicode characters, I use vertical line[0] for my indentation guides in Neovim, and they look outright hideous in cool-retro-term[1]
[0] https://www.compart.com/en/unicode/U+007C
[1] https://lensdump.com/i/f6qna1
Super fun but so much not for me. Fricking awesome if you're in the TV or movie business trying to get that effect right. Reminds me of the first time my artist kid used the term "pixel art", which in my memory brings back only frustration from my 1980s restriction to 2, 4, then 16 colors. I love unlimited colors, thank you very much. And I remember being grateful to pay $1,000 for a flat screen monitor around 1995 or so. I adore the crispness of digital output.
Again, not criticizing this effort. Just saying that I love being here in the 21st, thank you very much.
I believe hyprland has a shader that will do CRT emulation for the entire drawing surface:
https://github.com/DemonKingSwarn/retro-hyprland
I haven’t used it and have no idea if it works. Now that my eyes are shot I don’t mind losing fidelity for a bit of atmospherics when doing some casual computing (eg checking email with Pine like it’s 1999.)
If I weren’t so lovingly tied to niri I would like to give this shader a go. Nostalgia is one hell of a drug.
It doesn't quite seem to have the same effects, though. It would be nice to see cool-retro-term's extreme CRT effects implemented in an all-points-addressable low-res mode. Perhaps it could even be made to run as a Wayland compositor, similar to hyprland.
Not quite this extreme, but I usually use the old Sun console font in my terminal windows, because I'm an old fart and it makes me happy. Someone at work just the other day looked at my screen and said, "What the heck is wrong with your terminal window???"
I set my terminal windows and such to Monaco, because it was the default Apple monospace font from 1984 until 2009.
do you have a link to download it? or a package name?
https://github.com/NanoBillion/gallant
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It should get a modern version. IIRC, Luxi Mono was close.
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The phosphor fading in the demo images is unrealistically slow.
It actually resembles early LCDs more than CRTs!
Undoubtedly, that must be a parameter you can tweak.
Cool project, love the visuals. Wish it would merge as a plugin or something to a project like http://ghostty.org/ while I appreciate the visual fun, there are other pragmatic tools beyond visuals that are handy.
I think the best thing that could happen would be to be able to add shaders to windows in Wayland.
When MacOS 9 was a thing, I had an extension called “out of context menus” that added options such as “Gaussian blur” the the context menus so you could blur a window.
Ghostty already supports shaders and effects like this.
It can only apply shader(s) to the current frame I think. To produce the crt ghosting you'd probably need access to the previous frame (not an expert).
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Neat to use for a few minutes as a novelty/toy. Not something I'd do daily, though. I remember trying it out years ago, and it would peg the CPU at 100%.
It works consistently around 5-6% cpu for me. (I have gpu drivers installed) Also, it is my go-to terminal for claude.
It's fun to play around with, but unless I'm missing something, it's not possible to specify the size, in rows and columns, of the screen, such as 24x80. It's an odd omission.
if this got sixel support it would be just perfect! I would use it for everything
I wonder if this could run proprely on WSL
Side question, was there a reason early CRT screens were amber? Or was this perhaps maybe downstream of PLATO & the first plasma (and touch) screens being a Friendly Orange Glow?
Recommending Friendly Orange Glow (Doer, 2018), btw. Fun read. https://www.penguinrandomhouse.com/books/545610/the-friendly...
The color of the screens is related to the phosphor used to coat the back of the screen, which is excited to glow by the electron beam. According to wiki, amber was used as an "eye-friendly" ergonomic color for similar reasons we use blue blocking filters today.
In some cases the color was just a filter in front of a white phosphor screen.
The brain perceives amber as a "bright" color that contrasts well with black, without the headaches that come from staring at white light for hours.
IIRC, amber was considered the most eye friendly color back then. The cheaper monochrome screens were green-on-black.
There was a considerable debate on the ergonomics of terminal colors, where the pseudoscience said green and amber were the best... and white wasn’t very good. I’m not sure what the truth was. Adding a couple of inches to the 12-inch screens of the time would have made a bigger difference in eye fatigue than phosphor color. That said, there was something magical about glowing phosphor...
Amber was fairly unusual. More common to see white or green.
Amber was fairly common to see in US public libraries.
brew:
cool-retro-term has been deprecated because it does not pass the macOS Gatekeeper check! It will be disabled on 2026-09-01.
I forgot I had this installed, thanks for the reminder!
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